Hacking browser-based Fallen London?
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Hacking browser-based Fallen London?
Hey, there. So. I'm trying to figure out how to get infinite turns on a text-based adventure browser game called Fallen London, and I'm having a hard time with it. I tried replicating packets using wpepro, but it didn't work, and I need to figure this out, because my curiosity is killing me, and I made a bet with a friend. Any tips would help. . information about the game, is that I think that it's server-side, and every ten minutes a clock runs out and gives you another "action," or turn. Any help?
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Re: Hacking browser-based Fallen London?
I assume it uses flash? or what is "text based" ?
If it uses flash (just because it shows text on screen, does not make it text based, you need to check out what it uses, flash, java, simple php ..etc)
Flash is discussed here: http://sethioz.com/forum/viewtopic.php?f=49&t=249
Whatever it is, i'd recommend whatever is posted in the flash hacking.
If it uses flash (just because it shows text on screen, does not make it text based, you need to check out what it uses, flash, java, simple php ..etc)
Flash is discussed here: http://sethioz.com/forum/viewtopic.php?f=49&t=249
Whatever it is, i'd recommend whatever is posted in the flash hacking.
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Re: Hacking browser-based Fallen London?
I'm pretty sure it's PHP - fallenlondon.storynexus.com. It's on a site called StoryNexus, which is a kind of open narrative driven sandbox platform. It's not a flash game, though, I know.
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Re: Hacking browser-based Fallen London?
ugh i can't bother registering, just check the source code in browser.
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Re: Hacking browser-based Fallen London?
Yeah, but that would only work if it was client-side, wouldn't it?
- Sethioz
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Re: Hacking browser-based Fallen London?
what would work on client side? im confused.
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Re: Hacking browser-based Fallen London?
Using the source code to hack it?
- Sethioz
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Re: Hacking browser-based Fallen London?
lol dude ... i meant check the source code to see what language this game uses.. duh