"Draw" on screen?
-
- Allie
- Posts: 105
- Joined: Tue Jan 12, 2010 2:59 pm
"Draw" on screen?
I was making something game-related(hack\cheat or just some pointless shit :D Just experimenting). I was in need to draw something on screen(monitor, HDC), but it looks like in pascal there are only one famous enough method to draw something - to use TCanvas component. Its quiet powerful(And very easy to use - just like TCanvas.TextOut, TCanvas.Rectangle etc), but not enough for gaming purposes. The drawn thing will be erased with every screen update, so you have to redraw it. I made a timer for 1MSec, but it is not enough - the drawn thing will be blinking very fast, which is very annoying. Im not in need to see a solution on pascal, it can be written in C or in anything else(Im sure there are most be just few WinAPI functions). It is not needed to affect the application in any way, may be some kind of overlay...
- Sethioz
- Admin
- Posts: 4764
- Joined: Fri Jul 27, 2007 5:11 pm
- Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz - Location: unknown
- Contact:
Re: "Draw" on screen?
sounds like the universal crosshair that TeamRetox wrote, which is blinking. its quite cool on crosshair, makes it easier to notice.
how about example code and tools ?
how about example code and tools ?
-
- Allie
- Posts: 105
- Joined: Tue Jan 12, 2010 2:59 pm
Re: "Draw" on screen?
As about code - this is just too easy, there are no any real point to write it here... TCanvas - is pascal in-built library component. Can be used like this - for example, if you want some text to be displayed on window\whole monitor you have to write some initializing code and after this to use TCanvas component - TCanvas.TextOut(Y, X, String) (As about TextOut - analogue for WinAPI function, which is very similar - TextOut(DC: HDC; X, Y: Integer; Str: PChar; Count: Integer)). Y and X are pixels. String - the text. I can write my own analogue of TCanvas, but it is not really needed - there are will stay the same problem with "blinking"(i just dont know how to avoid erasing thing).
- Sethioz
- Admin
- Posts: 4764
- Joined: Fri Jul 27, 2007 5:11 pm
- Custom: Gaming YT > https://youtube.com/SethiozEntertainment
Game Hacking YT > https://youtube.com/sethioz
Game Hacks Store > https://sethioz.com/shopz - Location: unknown
- Contact:
Re: "Draw" on screen?
i will take a look into it when i get a chance, probably in month.